


Justified in the fact that all 3 of the ages were (in-universe) meant to be learning experiences, first for Atrus' sons, then for Atrus himself (whom the player so conveniently goes in place of). Alphabet Soup Cans: Atrus installed them into Amateria and Voltaic, and Wrote them into Edanna.All There in the Manual: The game opens with a narration by Atrus about D'ni survivors, which makes no sense at all in context unless you've read the Book of D'ni.The Stranger has to navigate these altered Ages, J'nanin, Edanna, Voltaic, Amateria, and Narayan, and reclaim Releeshahn from Saavedro.
SPOILER FREE RIVEN WALKTHROUGH HOW TO
The Stranger learns the man's name is Saavedro years ago he saw his home destroyed by Atrus' sons Sirrus and Achenar, and stole Releeshashn to lure Atrus to several Ages that were originally written by Atrus to teach his sons how to use the Art, but had since been altered by Saavedro. The Stranger pursues the thief, and becomes trapped. But a man breaks into Atrus' home, steals the linking book to Releeshahn, and escapes into another Age. Ten years after the events of Riven, the Stranger is invited to Atrus and Catherine's new home to meet their new daughter Yeesha and to see the new Age Atrus has written for the surviving D'ni, Releeshahn. The game was released in 2001 for PC and Apple Macintosh, and in 2002 for Xbox and PlayStation 2. Despite not being developed by Cyan, it's included in the story canon. This was the first Myst game not made by the Miller brothers, who handed off development to Presto Studios, the developers of The Journeyman Project (the other big real-actor-using first-person Adventure Game series), though Rand Miller reprises his role as Atrus. Myst III: Exile is the third game in the Myst series.
